In case you missed it... here is all the public activity I've done in the last year.
retryWhento be a couple of the most confusing RxJava operators, so I took the time to understand them (then write up my findings).
I get into arguments about unlimited vacation policies with someone approximately once every other month, so it seemed prudent to write up my thoughts once and for all. (Sadly, this post has not stopped me from getting into regular arguments about the topic.)
A few aspiring speakers had asked me about my process so I took the time to write it out.
A write-up of a misunderstanding of RxJava multicasting that bit me.
This article started off due to my annoyance with how few people understood the different
Viewconstructors, but ended up being far more detailed than I'd originally intended. It turns out
Viewconstruction is complex!
A short post about a fun schema system we have running at Trello.
Dependency Injection Made Simple (realm write-up)
The basic idea behind this talk is that you are already using dependency injection whether you know it or not. It's a simple design pattern and it's better to understand it when you're using it (intentionally or not).
This talk is a beginner-level introduction to DI. Most of it isn't even about specific frameworks, and when I do get to explaining Dagger, I only tackle the simpler aspects of it.
A smorgasbord of mistakes I've personally made while learning RxJava (that I often observe others making, too). This talk is aimed at people who have used RxJava for at least a little while (a month or two).
An introduction to Android development talk I gave at the local GDG. Great for beginners, though as time goes on the information will grow more and more stale.
Efficient Android Layouts (realm write-up)
A smorgasbord of tips that I use to write less Android code. It's all about maximizing the leverage you get out of the code you write, which is essential when writing large apps with only a few developers.
Jukebox Hero (slides)
A silly talk about the Guitar Hero engine, which I know entirely too much about. In general, I find it fascinating when a set of rules (imposed by a game engine) are pushed to their limits for the sake of competition.
For better or worse, there's no recording of this talk. But if you catch me in person I'll tell you all you wanted to know and way more.
I haven't released any new open source libraries, but I still continue to maintain a few released in previous years.
The biggest change for these two RxJava-based libraries was updating them for RxJava 2.0.
Thanks to Romain Piel, victor now supports SVG -> Android drawable conversion. We're still using it at Trello because there's still no other automatic SVG -> Android drawable solution.
Not much has changed here, other than keeping the tzdata updated.
Internationalization and localization are underappreciated topics. I applied to speak about them at multiple conferences and they always wanted me to speak about something else. Thankfully, Fragmented Podcast had no such qualms about giving me a pulpit!