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localization

A collection of 4 posts
android

Android Pseudolocalization Update

It's been many years since I last wrote about Android pseudolocalization [https://blog.danlew.net/2015/04/06/pseudolocalization-visiting-androids-bizarro-world/]. There's even some official documentation [https://developer.android.com/guide/topics/resources/pseudolocales] now! I'm back because of two small speedbumps
09 Dec 2019 1 min read
Pseudolocalization: Visiting Android's Bizarro World
android

Pseudolocalization: Visiting Android's Bizarro World

I wrote a while ago about pseudolocalization on Android [https://blog.danlew.net/2014/04/16/android-localization-tips/] but times have changed and I wanted to give an update. Pseudolocalization [http://en.wikipedia.org/wiki/Pseudolocalization] is a developer testing method that automatically translates your strings files into gibberish,
06 Apr 2015 2 min read
android

What Should You Localize?

Localization is an important topic to me; there's no faster way to expand your audience than include the entire rest of the world! A few months ago I wrote about how to setup your strings [https://blog.danlew.net/2014/04/16/android-localization-tips/]. That's
08 Sep 2014 2 min read
android

Android Localization Tips

I've been interested in localization on Android recently. There's a few neat things I've been experimenting with I thought I'd share. xliff:g One common problem when sending strings for translation is that some parts of a string should not be localized.
16 Apr 2014 2 min read
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