Offline Attachments

When writing offline mode, attachments proved to be a uniquely difficult aspect of syncing. The nature of attachments differ from other data in Trello. Most data »

The Two ID Problem

I want to call out a surprisingly tricky problem we ran into when developing offline mode: handling identifiers. In Trello, all models have an ID. Each »

Syncing Changes

Going offline meant using our database for all immediate changes to the client. But obviously we later want to sync those changes with the server. The »